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All others will be removed.POST FORMATTINGPlease use tags in your post titles for what game, and what you want to discuss! Each post MUST have a tag for which game you are posting about.FO4 - For Fallout 4FNV - For New VegasFO3 - For Fallout 3FO2 - For Fallout 2FO1 - For Fallout 1FOT - For Fallout TacticsF76 - For Fallout 76EXAMPLE: FNV New Vegas Fiend CompanionSpoilersPlease use spoiler tags for MAJOR game events. Piracy is a ban, no warnings.Support posts without load orders (Not mod list) will be removed.Do not post the same mod/video more than once, with the exception of major updates.Posts promoting a released mod must link to the MOD, not a video.All request posts must be in the weekly sticky thread (Wednesdays). This includes posting mods that were removed / taken down. One word or vague titles will be removed.Posts asking questions that are answered in sidebar guides may be removed.Don't promote Piracy. Request Wednesday - All Requests must go hereFILTER BY GAMERULES.Posts must be about Fallout / Modding.No Image Macros/Memes as posts.Editing console saves is not 'modding'.Comments not adding to discussion / flaming, will be removed.Use Descriptive Titles.
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Want to talk about Modding? Whatever it is, you can do it here!Weekly Posts. Fallout Network.Welcome to, Your one stop for Modding EVERYTHING Fallout.Got a mod to share? How does the lever-action rifle reload in Fallout:New Vegas? The Fallout 3 vid I watched, the hunting rifle clearly has it's bolt on the right, and it didn't. Being able to stop reload every1-2 bullets would make the gun absurdly overpowered. The Legendary Lever action sold by one of the vendors in Far Harbour (Maybe Allen?) has about 200+ damage when upgraded and maxed with perks + any other modifiers you may have. Or like, idk, cancel reload? Depends if the intention is to make you dump the whole mag.
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